


Acuity Games Email Formats
Education Administration Programs • East Whiteland, Pennsylvania, United States • 1-10 Employees
Key Contact at Acuity Games
William Garner
President and Chief Creative Director (Owner)
Company overview
| Headquarters | 255 Great Valley Parkway, Suite 140, Malvern, PA 19355, US |
| Website | |
| NAICS | 61 |
| Keywords | Augmented Reality, Serious Games, K-12 Education, Gamification, Virtual Learning, Gaming, Experiential Learning, Educational Games, Curriculum Design, Virtual Reality, Stem Education, Mixed Reality, Steam Education, Virtual Experiences, Roblox, Educational Virtual Experiences, K-12 Learning Games, K-12 Serious Games, Roblox Education, Stem Educators |
| Founded | 2003 |
| Employees | 1-10 |
About Acuity Games
At Acuity Games, we develop serious games for serious learners. We're passionate about education and technology, and we're constantly pushing the boundaries of how to combine the two to increase retention and inspire learners to change the world. We are the sister company of Tipping Point Media (www.tipmedia.com), an award-winning industry leader in creating training and marketing experiences for life science professionals and the world's leading health care providers. Every Acuity Games endeavor is backed by Tipping Point Media's decades of expertise in exploring scientific concepts, utilizing the latest technology, and emotionally connecting with learners. What We Do: Acuity Games focuses on engaging learners through edutainment - the intersection of learning and entertainment. We immerse learners into their content by utilizing the latest, cutting-edge technology including virtual and augmented reality, Roblox, mobile applications, the metaverse and beyond. Our games inspire the learner to venture deeper into their curriculum through first-hand experiences. Our specialty is showcasing STEAM - Science, Technology, Engineering, Art, and Mathematics - and preparing your learners for the future. Our Design Philosophy: Games develop a user's ability to make meaningful choices - to take the information they have and apply it to scenarios in pursuit of the best outcome. Playing games develops computational thinking skills, which includes breaking a problem into its smaller parts, recognizing patterns, creating step-by-step instructions to solving a task, and seeing how problems relate to each other and how solutions can be adapted and reused. Acuity Games pairs this development of creative problem-solving skills with your specific learning goals and objectives to create an experience that is custom designed for your learners.
Employees by Management Level
Total employees: 1-10
Seniority
Employees
Funding Data
Acuity Games has never raised funding before.
Frequently asked questions
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