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Animus Interactive

Animus Interactive Revenue

Computer GamesFlag of USBrooklyn, New York, United States1-10 Employees

$

Animus Interactive revenue & valuation

Annual revenue$6,460,131
Revenue per employee$1,616,000
Estimated valuation?$20,700,000
Total fundingNo funding

Key Contact at Animus Interactive

Flag of US

Hannz Mulligan

Cinematic Director

Company overview

HeadquartersBrooklyn, New York, United States
Website
SIC737
Keywords
Enterprise Solutions, Programming, VFX, Game Development, Architecture, Networking
Founded2012
Employees1-10
Socials

About Animus Interactive

Founded in the vibrant urban landscape of New York City, Animus Interactive stands as a beacon of innovation and creativity in the world of independent game development. With a relentless passion for gaming and a mission to transport players into immersive, otherworldly realms, we've dedicated ourselves to crafting experiences that blend cutting-edge technology with the boundless power of imagination. Our visionary team, comprising diverse talents spanning game design, artistry, programming, and marketing, harmoniously converges to bring to life awe-inspiring virtual universes where players can embark on epic adventures, test their strategic prowess, and indulge their competitive spirits. At the heart of our mission is the unwavering belief that gaming is not merely a pastime but a transformative journey, where every player can become a hero, commander, or conqueror of their own epic narrative. Our flagship title, "Avalon Lords: Dawn Rises," a grand-scale real-time strategy epic, exemplifies our commitment to delivering captivating, meticulously detailed gaming experiences. While we're proud of our accolades and accomplishments, our true measure of success lies in the joy and excitement our games bring to our dedicated community of players. With a player-centric approach, we value open communication, feedback, and ongoing refinement to ensure that every adventure we craft is unforgettable. As we navigate the ever-evolving landscape of the gaming industry, we remain at the forefront of technology, harnessing the latest tools and trends to create visually stunning, technically sound games that push the boundaries of interactive entertainment. Our journey is marked not only by critical acclaim and milestones but by the enduring relationships we build with our players. Join us on this adventure, and together, we'll continue to create gaming experiences that inspire, challenge, and entertain.

Employees by Management Level

Total employees: 1-10

Seniority

Employees

Director

Funding Data

Animus Interactive has never raised funding before.

Animus Interactive Tech Stack

Discover the technologies and tools that power Animus Interactive's digital infrastructure, from frameworks to analytics platforms.

Swiper

Swiper

JavaScript libraries

Google Maps

Google Maps

Maps

Microsoft 365

Microsoft 365

Email

jQuery Migrate

jQuery Migrate

JavaScript libraries

Apache HTTP Server

Apache HTTP Server

Web servers

Twitter Emoji

Font scripts

jQuery

jQuery

JavaScript libraries

PHP

PHP

Programming languages

WordPress

WordPress

Blogs

YouTube

YouTube

Video players

Gravatar

Gravatar

Miscellaneous

WooCommerce

WooCommerce

Ecommerce

Frequently asked questions

Animus Interactive is located in Brooklyn, New York, US.
Animus Interactive generates an estimated annual revenue of $6,460,131. This revenue figure reflects the company's market position and business performance in its industry.
Animus Interactive has an estimated valuation of $20,700,000. This valuation is calculated based on industry-standard revenue multiples and reflects the company's growth potential and market positioning.
Animus Interactive was founded in 2012, making it 14 years old. The company has established itself as a significant player in its industry over this time.
Animus Interactive has approximately 1-10 employees. The company continues to grow its workforce to support its business operations and expansion.

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