


Art of the Cell: Medical & Scientific 3D Animation Revenue
Animation and Post-production • United States • 1-10 Employees
Art of the Cell: Medical & Scientific 3D Animation revenue & valuation
| Annual revenue | $272,001 |
| Revenue per employee | $91,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Animation and Post-production industry and current estimated revenues | $870,403 |
| Total funding | No funding |
Key Contact at Art of the Cell: Medical & Scientific 3D Animation
John Liebler
Principal, Director of Medical Animation
Company overview
| Headquarters | United States |
| Website | |
| NAICS | 512110 |
| SIC | 781 |
| Keywords | 3D Animation, Scientific Animation, Medical Animation, Cell Animation, Educational 3D Animation & Illustration, Medical & Scientific 3D Illustration, Moa Video, Mod Video, Molecular Animation, Patient Education Materials |
| Founded | 2014 |
| Employees | 1-10 |
| Socials |
Art of the Cell: Medical & Scientific 3D Animation Email Formats
Art of the Cell: Medical & Scientific 3D Animation uses 1 email format. The most common is {first initial} (e.g., j@artofthecell.com), used 100% of the time.
| Format | Example | Percentage |
|---|---|---|
{first initial} | j@artofthecell.com | 100% |
About Art of the Cell: Medical & Scientific 3D Animation
Using the visual language of 3D animation, we are storytellers specializing in cell animation. We will work closely with you to perfect the storyboard, the animated structures, and the narrative to make the story of your science both accurate and beautiful. Art of the Cell is led by award-winning 3D artist and illustrator, John Liebler. Former Lead Medical Animator for XVIVO | Scientific Animation, John is best known for working with Harvard Biovisions to create “The Inner Life of the Cell”. He has over 20 years of experience creating art for education. Today he works with the latest 3D animation applications to explain complex biological processes for a wide range of pharmaceutical, biotech, and educational organizations. His scientific animations have been used to educate and inform audiences of all levels from teaching cell biology to grade-school students to explaining the scientific methods of pioneers on the cutting edge of the bio-sciences. John and his team are able to present complex medical and scientific information in moving images that balance scientific accuracy with accessible storytelling and a strong focus on visual appeal.
Employees by Management Level
Total employees: 1-10
Seniority
Employees
Funding Data
Art of the Cell: Medical & Scientific 3D Animation has never raised funding before.
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