


Bladework Games
Computer Games • Los Angeles, California, United States • 21-50 Employees
Company overview
| Headquarters | Los Angeles, California, United States |
| Website | |
| Founded | 2020 |
| Employees | 21-50 |
| Socials |
Key Contacts at Bladework Games
Hugh Shelton
Game Director
Lee Harker
Art Director
Paul Ferguson
Game Director
Dan Hollingsworth
Technical Director
Bladework Games Email Formats
Bladework Games uses 2 email formats. The most common is {first name} (e.g., john@bladeworkgames.com), used 96.4% of the time.
| Format | Example | Percentage |
|---|---|---|
{first name} | john@bladeworkgames.com | 96.4% |
{first initial} | j@bladeworkgames.com | 3.6% |
About Bladework Games
We are building a unique online cooperative multiplayer experience. We believe there is a huge opportunity in here, and we are fully funded and committed to a long term journey crafting something amazing. At this moment, we’re looking for talented individuals to join us in shaping both the journey, and ultimately the product.
Bladework Games revenue & valuation
| Annual revenue | $3,336,645 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $10,700,000 |
| Total funding | No funding |
Employees by Management Level
Total employees: 21-50
Seniority
Employees
Employees by Department
Bladework Games has 15 employees across 2 departments.
Departments
Number of employees
Funding Data
Bladework Games has never raised funding before.
Bladework Games Tech Stack
Discover the technologies and tools that power Bladework Games's digital infrastructure, from frameworks to analytics platforms.
Development
Programming languages
JavaScript frameworks
Programming languages
Security
JavaScript frameworks
Miscellaneous
Miscellaneous
JavaScript libraries
UI frameworks
PaaS
Frequently asked questions
4.8
40,000 users



