


CuePlay Inc Revenue
Financial Services • Kansas City, Kansas, United States • 1-10 Employees
CuePlay Inc revenue & valuation
| Annual revenue | $256,665 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Financial Services industry and current estimated revenues | $821,328 |
| Total funding | No funding |
Key Contact at CuePlay Inc
Daniel Dragnev
Chief Technology Officer
Company overview
| Headquarters | Kansas City, Kansas, United States |
| Website | |
| NAICS | 52 |
| Keywords | Hospitality, Small Business, Mobile Payments, Pool Halls, Pool Players |
| Founded | 2019 |
| Employees | 1-10 |
| Socials |
About CuePlay Inc
Monetization of pool table time, dart board time and bowling alley time is the "quick and dirty"...however, each market in the "Hobby Sport" space is setup to support touchless pay. My team and I desire to do nothing less than complete disruption to a each community and player "experience". These 3 communities have sat dormant while digital transformation continues to take place all around them. The time is now and the need so great for our team, who is ready to lean it to help. Disruption, re-engagement through social interaction through to EACH of these vertical markets: pool, darts, and bowling involves a POC to test these new vertical markets. Distribution across the industry currently focuses on table time sales, cues, apparel, tables and reservations, sales of food and beverage all overlap and eventua media and sponsorship engagement and eventually a shift into a much wider spend through an E-sports model. Revenue existing now with vendor/sponsor engagements. The move to digital currency and payment systems opens markets where community and influencers live and make money throgh Social-Sports engagements. From a fan perspective in hobby sports, the Tokenization opportunities in the sports industry which we want to follow and building on the new "player-centric" community experience is the future of all e-sports. Our development team, with its strong background in AI based Object content recognition and now, imagine an entirely new process for a player's lifetime baseline and improvement scoring. I am certain by introducing this new way of game play to the community and quite frankly the brick and mortar storefronts struggling as a result of Covid, at best my team want to be the startup providing a solution to keep their "doors open". Programs like "pool after school" where elderly grandparents can play pool, darts, or bowling with their grandkids using Virtual Reality or onsite at a pool hall, in front of a dart board or bowling alley.
Employees by Management Level
Total employees: 1-10
Seniority
Employees
Employees by Department
CuePlay Inc has 1 employees across 1 departments.
Departments
Number of employees
CuePlay Inc Tech Stack
Discover the technologies and tools that power CuePlay Inc's digital infrastructure, from frameworks to analytics platforms.
Programming languages
Security
Hosting
Security
JavaScript frameworks
CDN
JavaScript frameworks
Frequently asked questions
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