


GameScribes Revenue
Computer Games • Main Street, Santa Monica, United States • 51-100 Employees
GameScribes revenue & valuation
| Annual revenue | $4,619,970 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $14,800,000 |
| Total funding | No funding |
Key Contacts at GameScribes
Tobe Sexton
Director Of Business Development
Thy Phan
Director Of Finance And Operations
Company overview
| Headquarters | Main Street, Santa Monica, United States |
| Website | |
| SIC | 738 |
| Keywords | Game Localization, Game Translation, Localization Qa, Mobile Qa |
| Founded | 2008 |
| Employees | 51-100 |
| Socials |
GameScribes Email Formats
GameScribes uses 3 email formats. The most common is {first initial} (e.g., j@gamescribes.com), used 54.5% of the time.
| Format | Example | Percentage |
|---|---|---|
{first initial} | j@gamescribes.com | 54.5% |
{first name}.{last name} | john.doe@gamescribes.com | 27.3% |
{first name} | john@gamescribes.com | 18.2% |
About GameScribes
GameScribes is a video game localization company headquartered in Los Angeles, California. Previously known as GTL Media, we provide game and audio translation, as well as quality assurance services through a global network of linguistic experts and dubbing professionals — supporting approximately 50 languages and over 100 dialects. We have worked with top gaming studios like Ubisoft, Bandai Namco, Warner Bros., Disney, Mattel, 505 Games, Insomniac, SGN, and many more. We work exclusively with in-territory translators to not only ensure high quality native translations, but also to help adapt the tone and phrasing of all materials to the local culture. GameScribes also has offices in North Carolina and Spain.
Employees by Management Level
Total employees: 51-100
Seniority
Employees
Employees by Department
GameScribes has 10 employees across 5 departments.
Departments
Number of employees
Funding Data
GameScribes has never raised funding before.
GameScribes Tech Stack
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Frequently asked questions
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