


Giant Skull
Computer Games • • 21-50 Employees
Company overview
| Headquarters | XX |
| Website | |
| Employees | 21-50 |
Key Contacts at Giant Skull
Kristin Christopher
People And Culture Director
Anthony Scott
Coo/Cfo Co-Founder
Patrick Murphy
Co-Founder & Art Director At Giant Skull
Jon Carr
Cto | Technical Director | Co-Founder
Stephen Babb
Vfx Director
Jeff Magers
Design Director | Co-Founder
Chris Hughes
Qa Director
Giant Skull Email Formats
Giant Skull uses 3 email formats. The most common is {first name} (e.g., john@giantskull.com), used 65.7% of the time.
| Format | Example | Percentage |
|---|---|---|
{first name} | john@giantskull.com | 65.7% |
{first initial} | j@giantskull.com | 34.3% |
About Giant Skull
Giant Skull is a AAA independent game development studio led by Stig Asmussen. We are focused on crafting immersive, single-player, action-adventure experiences set in captivating worlds. The team's headquarters are in Encino, Los Angeles with additional remote developers from around the world, all of whom will be instrumental in shaping their new game from the ground-up.
Giant Skull revenue & valuation
| Annual revenue | $3,079,980 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $9,900,000 |
| Total funding | No funding |
Employees by Management Level
Total employees: 21-50
Seniority
Employees
Employees by Department
Giant Skull has 20 employees across 7 departments.
Departments
Number of employees
Funding Data
Giant Skull has never raised funding before.
Giant Skull Tech Stack
Discover the technologies and tools that power Giant Skull's digital infrastructure, from frameworks to analytics platforms.
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Programming languages
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Miscellaneous
Blogs
JavaScript libraries
Analytics
Frequently asked questions
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