

Music and Gaming Festival Revenue
Entertainment Providers • • 1-10 Employees
Music and Gaming Festival revenue & valuation
| Annual revenue | $171,110 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Entertainment Providers industry and current estimated revenues | $547,552 |
| Total funding | No funding |
Key Contact at Music and Gaming Festival
Christina Ralls
Director of Business and Development
Company overview
| Headquarters | XX |
| Website | |
| NAICS | 71 |
| Keywords | Video Games, Rock, Partying |
| Founded | 2002 |
| Employees | 1-10 |
Music and Gaming Festival Email Formats
Music and Gaming Festival uses 1 email format. The most common is {first initial}.{last name} (e.g., j.doe@magfest.org), used 100% of the time.
| Format | Example | Percentage |
|---|---|---|
{first initial}.{last name} | j.doe@magfest.org | 100% |
About Music and Gaming Festival
The Music and Gaming Festival (MAGFest) is a video and computer gaming festival run by fans, for fans. It's similar to other fan conventions, but aims for more of a laid-back party atmosphere. Nearly everything is open 24-hours. The show floors are filled with lots of fan art, film and music, rather than corporate exhibitors. The special guests fit into the crowd rather than being shielded from it. Game movies and cartoons are shown all weekend. In addition to the 10,000 square foot game room, many attendees set up games in their rooms and invite others to play. Perhaps most importantly, MAGFest has a huge focus on game music -- multiple concerts' worth -- filled with video game music tributes, some with original composers. On peak nights, multiple bands perform on the main stage, and a second impromptu "JamSpace" room is open 24 hours for collaborative music and other special treats.
Employees by Management Level
Total employees: 1-10
Seniority
Employees
Funding Data
Music and Gaming Festival has never raised funding before.
Frequently asked questions
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