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Panic Button

Panic Button Revenue

Computer GamesFlag of USAustin, Texas, United States51-100 Employees

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Panic Button revenue & valuation

Annual revenue$1,000,000
Revenue per employee$17,000
Estimated valuation?$3,200,000
Total fundingNo funding

Key Contacts at Panic Button

Flag of US

Billy Spears

It Director

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Travis Archer

Technical Director

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Joe Bird

Art Director

Company overview

HeadquartersAustin, Texas, United States
Phone number+15126803381
Website
SIC509
Keywords
Video Game Development, Console Development, Xbox One, Playstation 4, Co-Development, Porting Services, Pc Development, Nintendo Switch, Next-Generation Development, Xbox Series, Playstation 5, Nintendo Switch 2
Founded2007
Employees51-100
Socials

Panic Button Email Formats

Panic Button uses 3 email formats. The most common is {first initial}{last name} (e.g., jdoe@panicbuttongames.com), used 81.6% of the time.

FormatExamplePercentage
{first initial}{last name}
jdoe@panicbuttongames.com
81.6%
{first name}{last name}
johndoe@panicbuttongames.com
16.3%
{last name}{last name}
doedoe@panicbuttongames.com
2%

About Panic Button

In late 2007, a small group of industry veterans got together and founded a new game company in Austin, Texas. The following January, they rented a small room in temporary office space and got to work. Spirits were high and the future was bright! Naturally, things didn’t go quite as expected. Such are the humble beginnings of Panic Button. For several years, Panic Button worked in quiet obscurity. We shipped a few low-budget titles. We made stealthy contributions to various games, big and small, under development by other studios in town. We helped Dragon Age: Origins fit in memory on consoles. We improved server stability for Star Wars: The Old Republic. We put character into the ReCore sand. We even helped Ms. Splosion Man have a blast online. Persistence, patience, planning, work, experience, talent, and a little luck allowed Panic Button to not only survive those early years but to quietly grow. We continued to work largely behind the scenes, until… In 2015, Panic Button began working with Psyonix. We brought Rocket League to the Microsoft Xbox One. We added 4K support to the Sony PlayStation 4 Pro version. And then, in 2016, we brought Rocket League to the Nintendo Switch. We toured hell (via Mars) in 2017 when Panic Button brought the critically acclaimed Doom to the Nintendo Switch. This release was repeatedly described as an “impossible port”. How could we top Doom? That would be Wolfenstein II: The New Colossus and Warframe on the Nintendo Switch. Meanwhile, we’ve been incredibly busy in 2019: Hob: The Definitive Edition (Switch) Wolfenstein II: Youngblood (Switch) Doom 3 (PC, PS4, Xbox One, and Switch) Torchlight II (PS4, Xbox One, and Switch) And wait until you see what’s next! (Hint: It’s probably not Horizon: Zero Dawn for Switch.)

Employees by Management Level

Total employees: 51-100

Seniority

Employees

Entry
Senior
Director

Employees by Department

Panic Button has 40 employees across 5 departments.

Departments

Number of employees

Funding Data

Panic Button has never raised funding before.

Panic Button Tech Stack

Discover the technologies and tools that power Panic Button's digital infrastructure, from frameworks to analytics platforms.

reCAPTCHA

reCAPTCHA

Security

Gravity Forms

Gravity Forms

Form builders

PWA

PWA

Miscellaneous

jQuery Migrate

jQuery Migrate

JavaScript libraries

Twitter Emoji

Font scripts

jQuery

jQuery

JavaScript libraries

Apple iCloud Mail

Apple iCloud Mail

Webmail

PHP

PHP

Programming languages

WordPress

WordPress

Blogs

Google Analytics

Google Analytics

Analytics

YouTube

YouTube

Video players

Yoast SEO

Yoast SEO

SEO

Frequently asked questions

Panic Button is located in Austin, Texas, US.
You can reach Panic Button at +15126803381.
Panic Button generates an estimated annual revenue of $1,000,000. This revenue figure reflects the company's market position and business performance in its industry.
Panic Button has an estimated valuation of $3,200,000. This valuation is calculated based on industry-standard revenue multiples and reflects the company's growth potential and market positioning.
Panic Button was founded in 2007, making it 19 years old. The company has established itself as a significant player in its industry over this time.
Panic Button has approximately 51-100 employees. The company continues to grow its workforce to support its business operations and expansion.

4.8

40,000 users

top 50
high performer
most used
tier 1 accuracy

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