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Skydance Interactive

Skydance Interactive Email Formats

Computer Games51-100 Employees

Skydance Interactive Email Formats

Skydance Interactive uses 4 email formats. The most common is {first name}.{last name} (e.g., john.doe@skydance.com), used 43.1% of the time.

FormatExamplePercentage
{first name}.{last name}
john.doe@skydance.com
43.1%
{first initial}.{last name}
j.doe@skydance.com
27.8%
{first initial}{last name}
jdoe@skydance.com
15.3%
{first name}{last name}
johndoe@skydance.com
13.9%

Key Contacts at Skydance Interactive

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Alex Laurant

Studio Art Director

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Jason Keane

Animation Director

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Maxx Kaufman

Art Director

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Jeffrey Bard

Game Director

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Jeff Luke

Studio Design Director

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Hall Hood

Studio Narrative Director

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Leif Estes

Art Director

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Adam Hartel

Art Director

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Jens Andersen

Game Director

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Luis Moreno

Director, Information Technology

Company overview

HeadquartersXX
Website
Employees51-100
Socials

About Skydance Interactive

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day. We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium. Skydance Interactive was formed in 2016 following Skydance’s acquisition of The Workshop Entertainment—an independent development studio founded by Treyarch veterans who built their reputation in the AAA console space working on hit titles such as Gears of War 4, XCom 2, Sorcery and The Evil Within. We set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners which has gone on to earn nominations for awards like “Best VR/AR Game” at The Game Awards and “PC Game of the Year” at the Golden Joystick Awards.

Employees by Management Level

Total employees: 51-100

Seniority

Employees

Entry
Manager
Senior

Employees by Department

Skydance Interactive has 43 employees across 7 departments.

Departments

Number of employees

Funding Data

Skydance Interactive has never raised funding before.

Frequently asked questions

Skydance Interactive is located in XX.
Skydance Interactive has approximately 51-100 employees. The company continues to grow its workforce to support its business operations and expansion.

4.8

40,000 users

top 50
high performer
most used
tier 1 accuracy

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