


Society for the Study of Sound and Music in Games
Computer Games • Bognor Regis, England, United Kingdom • 1-10 Employees
Company overview
| Headquarters | SSSMG, Chichester, West Sussex PO21 1HR, GB |
| Websites | |
| Keywords | Video Game Music And Video Game Sound |
| Founded | 2016 |
| Employees | 1-10 |
Key Contact at Society for the Study of Sound and Music in Games
Michael Austin
Executive Director
About Society for the Study of Sound and Music in Games
The Society for the Study of Sound and Music in Games (SSSMG) is an international organization dedicated to the development of sophisticated understandings of sound and music in video games from any and all perspectives. The SSSMG actively seeks to include both practitioners (such as composers and sound designers) and researchers. Designed to be a resource for diverse groups of scholars and practitioners, the society will maintain an actively updated bibliography on its website, award an annual prize for academic articles in the field, and provide communication between scholarly and professional organizations. To build a large and diverse body of knowledge, membership in the SSSMG is inter-professional and interdisciplinary, open to anyone involved with sound and music in video games. We welcome many approaches to the study of game audio, including (but not limited to) historical research, musical analysis, ethnographies, psychological studies of perception, cultural studies, media studies, reception, and practice-based inquiry.
Society for the Study of Sound and Music in Games revenue & valuation
| Annual revenue | $171,110 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $547,552 |
| Total funding | No funding |
Employees by Management Level
Total employees: 1-10
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Employees
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Society for the Study of Sound and Music in Games has never raised funding before.
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