


STEAM for Teens Revenue
Professional Training and Coaching • Redmond, Washington, United States • 1-10 Employees
STEAM for Teens revenue & valuation
| Annual revenue | $171,110 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Professional Training and Coaching industry and current estimated revenues | $547,552 |
| Total funding | No funding |
Key Contact at STEAM for Teens
Kunitake Aoki
Owner
Company overview
| Headquarters | Redmond, Washington, United States |
| Website | |
| NAICS | 6114 |
| SIC | 509 |
| Keywords | Art, Education, Stem, Unity, Teens, Game, Blender, FUN, Summer Camp, Teen, Class |
| Founded | 2017 |
| Employees | 1-10 |
| Socials |
About STEAM for Teens
We have provided classes to create games to lead students to STEM education at Environmental and Adventure School in Kirkland since 2017. We use Blender and Unity to make that possible. Our curriculum is designed to be fun to experience as if students are playing a game. We believe the students should have fun to learn! Students will learn the basic game creation with Unity in the first few classes. Then they will be able to work on more complex projects with their creativities. Our services... Unity Courses at ExtraSlice Game Dev Courses at EAS 3D art Courses at EAS SiXR Cinematic VR Challenge
Employees by Management Level
Total employees: 1-10
Seniority
Employees
Funding Data
STEAM for Teens has never raised funding before.
STEAM for Teens Tech Stack
Discover the technologies and tools that power STEAM for Teens's digital infrastructure, from frameworks to analytics platforms.
Blogs
Miscellaneous
Advertising
Security
Programming languages
Blogs
CDN
Issue trackers
Appointment scheduling
PaaS
Tag managers
JavaScript frameworks
Frequently asked questions
4.8
40,000 users



