


Super Evil Megacorp Revenue
Computer Games • San Mateo, California, United States • 101-200 Employees
Super Evil Megacorp revenue & valuation
| Annual revenue | $12,000,000 |
| Revenue per employee | $107,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $38,400,000 |
| Total funding | $10,500,000 |
Key Contact at Super Evil Megacorp
Company overview
| Headquarters | 400 East 1st Ave, San Mateo, CA 94401, US |
| Phone number | +14158573845 |
| Website | |
| SIC | 737 |
| Keywords | Games, Mobile Games, Esports, Cross Platform, Game Development |
| Founded | 2012 |
| Employees | 101-200 |
| Socials |
Super Evil Megacorp Email Formats
Super Evil Megacorp uses 3 email formats. The most common is {first name}.{last name} (e.g., john.doe@superevilmegacorp.com), used 85.1% of the time.
| Format | Example | Percentage |
|---|---|---|
{first name}.{last name} | john.doe@superevilmegacorp.com | 85.1% |
{first initial}.{last name} | j.doe@superevilmegacorp.com | 12.8% |
{first name}{last name} | johndoe@superevilmegacorp.com | 2.1% |
About Super Evil Megacorp
We are the award winning, independent studio behind Vainglory and Catalyst Black, all powered by our proprietary E.V.I.L engine. We believe that gamers on every device deserve to play together in beautiful, responsive and deep experiences, whichever their native platform or control mechanism. Our globally distributed team of game makers are on a quest to make cross-platform games that excite our players and push both creative and technical boundaries. We experiment with ideas we believe deserve to exist, concepts that push the expectations of what’s possible for cross-platform play. We express our passion for the craft through standout visuals, deeply compelling gameplay and spellbinding worlds. We want every game we make to give a new and fun feeling to our players. We develop approaches to controls, technology, and systems that allow us to rapidly extend our designs to any platform without compromising on the core experience. Whether you enjoy playing on touch, controller, or mouse-and-keyboard, our games are built for you. We build experiences that foster memorable shared moments and deep human connections between players, whether through relaxed collaboration, intense competition, or the shared enjoyment of new worlds, stories and experiences. We collaborate with the best possible talent and partners. Our teams work every day to push the boundaries of gaming, and bring value and innovation to the space we love so much. Our leadership are accountable to make SEMC a better place to work, to serve and support our talent. Do you love being part of a remote and diverse team, building deeply engaging and technically outstanding multiplayer games? Do you constantly seek mastery and push the boundaries of your craft? Do you get things done, all while embracing the opportunities and constraints of new platforms, new business models, and a games industry in flux? If so, you could be one of us.
Employees by Management Level
Total employees: 101-200
Seniority
Employees
Employees by Department
Super Evil Megacorp has 47 employees across 10 departments.
Departments
Number of employees
Super Evil Megacorp Tech Stack
Discover the technologies and tools that power Super Evil Megacorp's digital infrastructure, from frameworks to analytics platforms.
CMS
UI frameworks
Miscellaneous
JavaScript libraries
CDN
Documentation
Webmail
Security
Analytics
Font scripts
Frequently asked questions
4.8
40,000 users



