


SuperGenius Studio Revenue
Computer Games • Oregon City, Oregon, United States • 21-50 Employees
SuperGenius Studio revenue & valuation
| Annual revenue | $3,593,310 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $11,500,000 |
| Total funding | No funding |
Key Contacts at SuperGenius Studio
Adam Cook
Senior Art Director
Neal Wojahn
Vfx Director
Bryan Provencher
Project Director & Vp Of Development
Naomi Fish
Animator / Animation Director
Justin Rice
Animation Director
Company overview
| Headquarters | Oregon City, Oregon, United States |
| Phone number | +15033035761 |
| Website | |
| Keywords | Animation, VFX, Concepts, Characters, Environments |
| Founded | 2007 |
| Employees | 21-50 |
| Socials |
SuperGenius Studio Email Formats
SuperGenius Studio uses 4 email formats. The most common is {first initial} (e.g., j@supergenius-studio.com), used 44.4% of the time.
| Format | Example | Percentage |
|---|---|---|
{first initial} | j@supergenius-studio.com | 44.4% |
{first initial}{last name} | jdoe@supergenius-studio.com | 27.8% |
{first name}{last name} | johndoe@supergenius-studio.com | 22.2% |
{last name}{last name} | doedoe@supergenius-studio.com | 5.6% |
About SuperGenius Studio
SuperGenius is a new generation of game art studio. A full-spectrum art and animation support studio for video game developers and publishers. Our facilities house teams focused on the five disciplines of game visuals. These are Concepts, Animation, Characters, Environments, and VFX. By focusing on these five primary disciplines we are able to provide exactly what developers need to make their games more immersive, more entertaining, and more magical than ever before.
Employees by Management Level
Total employees: 21-50
Seniority
Employees
Employees by Department
SuperGenius Studio has 6 employees across 4 departments.
Departments
Number of employees
Funding Data
SuperGenius Studio has never raised funding before.
Frequently asked questions
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