


TEQGames Revenue
E-Learning • United States • 1-10 Employees
TEQGames revenue & valuation
| Annual revenue | $171,110 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the E-Learning industry and current estimated revenues | $547,552 |
| Total funding | No funding |
Key Contact at TEQGames
John Fitzgibbon
President
Company overview
| Headquarters | United States |
| Website | |
| SIC | 822 |
| Employees | 1-10 |
| Socials |
TEQGames Email Formats
TEQGames uses 1 email format. The most common is {first initial} (e.g., j@teqgames.com), used 100% of the time.
| Format | Example | Percentage |
|---|---|---|
{first initial} | j@teqgames.com | 100% |
About TEQGames
TEQGames: a learning company based at Universal Studios Florida focused on the creative development of immersive learning applications for training, development, education, and certification. By embedding learning objectives in an entertaining narrative and enhancing the story with consistently engaging virtual environment game play, TEQGames offers compelling, effective learning and development experiences for students of every age.
Employees by Management Level
Total employees: 1-10
Seniority
Employees
Funding Data
TEQGames has never raised funding before.
TEQGames Tech Stack
Discover the technologies and tools that power TEQGames's digital infrastructure, from frameworks to analytics platforms.
Security
WordPress plugins
WordPress plugins
JavaScript libraries
JavaScript libraries
Reverse proxies
Programming languages
Security
Font scripts
Blogs
Form builders
SSL/TLS certificate authorities
Frequently asked questions
4.8
40,000 users



