


Tindalos Interactive Revenue
Computer Games • Paris, Île-de-France, France • 21-50 Employees
Tindalos Interactive revenue & valuation
| Annual revenue | $1,967,765 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $6,300,000 |
| Total funding | No funding |
Key Contacts at Tindalos Interactive
Matthieu Schneider
Production & Operations Director
Romain Clavier
Creative Director On Eversiege
Dimitri Chambonneau
Technical Director
Company overview
| Headquarters | Paris, Île-de-France, France |
| Website | |
| SIC | 781 |
| Keywords | Video Games, Programming, Video Game Development, Pc Games, Video Game Design, Video Game Production, Battlefleet Gothic Armada |
| Founded | 2010 |
| Employees | 21-50 |
| Socials |
Tindalos Interactive Email Formats
Tindalos Interactive uses 3 email formats. The most common is {first name}.{last name} (e.g., john.doe@tindalos-interactive.com), used 52.4% of the time.
| Format | Example | Percentage |
|---|---|---|
{first name}.{last name} | john.doe@tindalos-interactive.com | 52.4% |
{first initial}.{last name} | j.doe@tindalos-interactive.com | 38.1% |
{first name} | john@tindalos-interactive.com | 9.5% |
About Tindalos Interactive
Tindalos Interactive is an independent video games studio located in Paris, France. Created in 2010 by a professional team who wanted to make their own video games and to have a real impact in the industry, their passion for tabletop strategy games and science-fiction sparked off their creativity for the company’s first title: ‘Stellar Impact’ (MOBA/RTS/Action – 2012). With its second game ‘Etherium’ (RTS/Action – 2015), Tindalos’ main objective was – and still is – the enhancement of the player’s experience and his immersion by focusing its efforts on the graphics quality and deep game design. Galvanized by this accomplishment, the studio kept the momentum and applied its expertise in the RTS genre to produce a real gem: the recent ‘Battlefleet Gothic Armada’ (RTS/Action – 2016), based on one of the most notorious tabletop games of the Games Workshop franchise. After the success of ‘Battlefleet Gothic Armada’, the studio immediatly followed it up with its sequel, aptly named ‘Battlefleet Gothic Armada 2’. Considered one the best RTS games by some, it is one of the best Warhammer 40K experience available. Tindalos' latest release is the critically acclaimed ’Aliens: Dark Descent’, a gripping real-time tactical game set in James Cameron's ALIENS setting. This last title reinforced the studio’s position in the video game industry. Its progression across the years shows great confidence, capability and there is much more to come!
Employees by Management Level
Total employees: 21-50
Seniority
Employees
Employees by Department
Tindalos Interactive has 9 employees across 4 departments.
Departments
Number of employees
Funding Data
Tindalos Interactive has never raised funding before.
Tindalos Interactive Tech Stack
Discover the technologies and tools that power Tindalos Interactive's digital infrastructure, from frameworks to analytics platforms.
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Frequently asked questions
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