


Tripwire Interactive Revenue
Computer Games • Roswell, Georgia, United States • 101-200 Employees
Tripwire Interactive revenue & valuation
| Annual revenue | $35,000,000 |
| Revenue per employee | $278,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $112,000,000 |
| Total funding | No funding |
Key Contacts at Tripwire Interactive
Alex Chatfield
Production Director
Bryan Wynia
Studio Creative Director
Mike Schmitt
Marketing Director
Bryan West
Director Of Publishing Production
Mark Muraski
Audio Director
Adam Hatch
Game Director
William Munk
Owner
David Amata
Product Director Of Killing Floor 2 And Maneater For Nintendo Switch, Ps5, And Xbox Series X
Aaron Molina
Technical Director
Leland Scali
Design Director
Company overview
| Headquarters | 1775 Woodstock Rd, Suite 100, Roswell, Georgia 30075, US |
| Phone number | +17709935155 |
| Website | |
| SIC | 509 |
| Keywords | Games Fps Shooters Ue3 |
| Founded | 2005 |
| Employees | 101-200 |
| Socials |
Tripwire Interactive Email Formats
Tripwire Interactive uses 4 email formats. The most common is {first name}.{last name} (e.g., john.doe@tripwireinteractive.com), used 44.9% of the time.
| Format | Example | Percentage |
|---|---|---|
{first name}.{last name} | john.doe@tripwireinteractive.com | 44.9% |
{first name} | john@tripwireinteractive.com | 38.2% |
{first initial}.{last name} | j.doe@tripwireinteractive.com | 15.7% |
{first name}{last name} | johndoe@tripwireinteractive.com | 1.1% |
About Tripwire Interactive
Formed in 2005 as a humble independent developer and founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s most recent hit release, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds. Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. The publishing division named “Tripwire Presents” aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, Road Redemption developed by EQ Games and Pixel Dash Studios, and Deceive Inc. developed by Sweet Bandits Studios.
Employees by Management Level
Total employees: 101-200
Seniority
Employees
Employees by Department
Tripwire Interactive has 61 employees across 8 departments.
Departments
Number of employees
Funding Data
Tripwire Interactive has never raised funding before.
Tripwire Interactive Tech Stack
Discover the technologies and tools that power Tripwire Interactive's digital infrastructure, from frameworks to analytics platforms.
CDN
Performance
Tag managers
Miscellaneous
Analytics
JavaScript frameworks
JavaScript libraries
Miscellaneous
Analytics
Analytics
Miscellaneous
Frequently asked questions
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