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Virtual Pastimes

Virtual Pastimes Revenue

Software DevelopmentFlag of USStow, Massachusetts, United States1-10 Employees

$

Virtual Pastimes revenue & valuation

Annual revenue$85,555
Revenue per employee$86,000
Estimated valuation?$273,776
Total fundingNo funding

Key Contact at Virtual Pastimes

Flag of US

Mark Gruman

Founder, CEO

Company overview

Headquarters68 Elm Ridge Road, Stow, MA 01775, US
Phone number+19788377151
Website
SIC737
Keywords
Museum Tours, Virtual Tours, Video Tours, Museum Software
Founded2013
Employees1-10
Socials

About Virtual Pastimes

Virtual Pastimes is a Massachusetts-based software company whose mission is to help museums and other institutions bring their exhibits online through the use of our software. Our Vision: We want to bring museum access to everyone on our planet. We believe that every person should have the ability to view famous art without having to travel half-way around the world to see such wonders. At Virtual Pastimes, we give museums the opportunity to present their galleries to the entire online community! Our Mission: Founded in March 2013, Virtual Pastimes offers its services to institutions large and small, as well as universities, real-estate agencies, and all other organizations looking to display their content with an interactive video format. How can we help you? Request a demo: sales@virtualpastimes.com General inquiries: info@virtualpastimes.com Follow us on twitter! www.twitter.com/VirtualPastimes

Employees by Management Level

Total employees: 1-10

Seniority

Employees

C-Suite

Employees by Department

Virtual Pastimes has 1 employees across 1 departments.

Departments

Number of employees

Funding Data

Virtual Pastimes has never raised funding before.

Frequently asked questions

Virtual Pastimes is located in Stow, Massachusetts, US.
You can reach Virtual Pastimes at +19788377151.
Virtual Pastimes generates an estimated annual revenue of $85,555. This revenue figure reflects the company's market position and business performance in its industry.
Virtual Pastimes has an estimated valuation of $273,776. This valuation is calculated based on industry-standard revenue multiples and reflects the company's growth potential and market positioning.
Virtual Pastimes was founded in 2013, making it 13 years old. The company has established itself as a significant player in its industry over this time.
Virtual Pastimes has approximately 1-10 employees. The company continues to grow its workforce to support its business operations and expansion.

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