


Zombie Studios Revenue
Computer Games • United States • 21-50 Employees
Zombie Studios revenue & valuation
| Annual revenue | $20,700,000 |
| Revenue per employee | $826,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $66,100,000 |
| Total funding | No funding |
Key Contacts at Zombie Studios
Alfredo Garcia
Owner
Murod Tillaev
Ceo
Daniel Salles
Executive Creative Director
Company overview
| Headquarters | United States |
| Phone number | +12066239655 |
| Website | |
| SIC | 394 |
| Keywords | Unreal Engine And Video Game Development |
| Founded | 1994 |
| Employees | 21-50 |
| Socials |
Zombie Studios Email Formats
Zombie Studios uses 5 email formats. The most common is {first name}.{last name}@company.com (e.g., john.doe@company.com), used 45.6% of the time.
| Format | Example | Percentage |
|---|---|---|
{first name}.{last name}@company.com | john.doe@company.com | 45.6% |
{first name initial}{last name}@company.com | {first name initial}doe@company.com | 22.3% |
{first name}@company.com | john@company.com | 15.1% |
{first name}{last name}@company.com | johndoe@company.com | 9.8% |
{first name}_{last name}@company.com | john_doe@company.com | 7.2% |
About Zombie Studios
Located in the heart of Downtown Seattle, Zombie Studios was formed in 1994 by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Center in Princeton, and has designed and produced over 28 games for worldwide distribution on virtually every major gaming platform. Today Zombie Studios is headed by Joanna Alexander as CEO with Jared Gerritzen Creative Studio Head and Andy Kipling as Director of Production. Over the last 18 years, Zombie Studios has cultivated a diverse portfolio of publishing relationships. Our partners have included: Microsoft, Disney, Activision, Ubisoft, Konami, Take2, the US Army and most recently delving into the Free to Play market space with Perfect World Entertainment. Zombie Studios’s titles and development experience span a wide range of product genres including first person shooters like Blacklight: Tango Down and America’s Army, survival horror like Saw and even casual and arcade games like Frogger. With such a wide range of product development it follows that Zombie’s target markets are equally varied: include hardcore and core gamers, casual and family gamers, as well as value gamers. In addition to our genre and market diversity, Zombie Studios develops for a wide variety of gaming platforms including PlayStation 3, Xbox 360, Wii, PCs, iOS and Android.
Employees by Management Level
Total employees: 21-50
Seniority
Employees
Employees by Department
Zombie Studios has 6 employees across 3 departments.
Departments
Number of employees
Funding Data
Zombie Studios has never raised funding before.
Zombie Studios Tech Stack
Discover the technologies and tools that power Zombie Studios's digital infrastructure, from frameworks to analytics platforms.
CDN
JavaScript libraries
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Programming languages
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Operating systems
Analytics
UI frameworks
Font scripts
Frequently asked questions
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