


Esports at the University of Minnesota Revenue
Computer Games • • 1-10 Employees
$
Esports at the University of Minnesota revenue & valuation
| Annual revenue | $171,110 |
| Revenue per employee | $86,000 |
| Estimated valuation?This valuation is estimated based on industry average for the Computer Games industry and current estimated revenues | $547,552 |
| Total funding | No funding |
Key Contact at Esports at the University of Minnesota
Vishruthh Prashanth
President
Company overview
| Headquarters | XX |
| Employees | 1-10 |
Employees by Management Level
Total employees: 1-10
Seniority
Employees
Vice President
Funding Data
Esports at the University of Minnesota has never raised funding before.
Frequently asked questions
What is the address of Esports at the University of Minnesota?
Esports at the University of Minnesota is located in XX.
What are the revenues of Esports at the University of Minnesota?
Esports at the University of Minnesota generates an estimated annual revenue of $171,110. This revenue figure reflects the company's market position and business performance in its industry.
What is the valuation of Esports at the University of Minnesota?
Esports at the University of Minnesota has an estimated valuation of $547,552. This valuation is calculated based on industry-standard revenue multiples and reflects the company's growth potential and market positioning.
How many employees does Esports at the University of Minnesota have?
Esports at the University of Minnesota has approximately 1-10 employees. The company continues to grow its workforce to support its business operations and expansion.
4.8
40,000 users



